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Title: Funny Japanese Show: Pervert Manager
Author: khaodee
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loading... Funny Japanese Show: Pervert Manager  The easiest way to create a new game is to start with the central idea...
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Funny Japanese Show: Pervert Manager 









The easiest way to create a new game is to start with the central idea from an existing game, add some instructions, and build the game around standard game equipment - standard playing cards, standard dice, and a standard checkerboard and checkers. The result could be a variation of an existing game, or a totally new game. With playing cards, you can start with a trick-taking game like Hearts or Bridge. Or you can start with a continue-the-sequence game like Michigan or Fan Tan. Or you can start with a discard-all-your-cards game like Crazy Eights or Old Maid. Or you can start with a card-combination game like Poker or Gin Rummy. With dice, you can start with a dice-combination game like Yacht or Poker Dice. Or you can start with a dice-total game like Craps or Close the Box. Or you can start with a single-dice-matching game like Ship Captain Crew. With a checkerboard, and checkers you can start with a disk-capturing game like Checkers or Chess. Or you can start with a disk-movement game like Chinese Checkers. Or you can start with a disks-in-a-row game like Go-Moku or Tic Tac Toe. Or you can start with a race game like Parcheesi or Backgammon. To this central idea, add game instructions. For a trick-taking card game, will a player try to take a declared number of tricks, or to take or avoid specific cards? For a dice-combination game, how many dice are rolled, and how many can be rerolled? For a disk-movement game, can a checker move over another checker, or must it stop or turn? If the game will be similar to an existing game, you can start with instructions from that game. Then you just need to add, modify, and remove instructions. There are lots of games

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